Biweekly strategies for product designers ready to move from execution to influence. Learn frameworks for stakeholder management, getting ideas approved, and advancing to senior roles.
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Hey Reader, Every mentoring call this cycle has turned into some version of the same conversation: designers handing first-draft execution to AI and stepping into more of a director role. It's not less design work, just a different kind. This issue is full of people being honest about where that shift helps and where it doesn't.
Design gems of the week
Open design roles worth a look
The influence gap: why knowing isn't the same as doingI've been looking through the Strategic Influence Audit results that have come in over the last couple of weeks, and one pattern keeps showing up. Most designers are landing between 58 and 68 out of 100, well within the range of a Developing Strategist. When I look at why designers land there, it's almost always the same story. They’ve had real moments of influence – changing a roadmap decision, reframing a problem in a way that stuck or getting a PM to see something they'd missed – but it doesn't happen reliably. The problem is that they’re unable to act with intention. Influencing proactively and consistently takes work, even when the conditions aren't in your favour. Influence by accidentThink back to the last time you genuinely shaped a decision. I'd bet at least a few of these were true:
Those are great conditions. The catch is that you didn't set most of them up. They happened to be in place, and you made the most of them. That's a real skill, but it's not the same as creating influence yourself. That's influence by accident. It feels great when it happens, but it's completely unreliable. It's also why so many designers tell me they feel influential on one team and invisible on the next, even though they haven't changed at all. Moving from "sometimes" to "usually"Getting out of the Developing Strategist range comes down to building a few habits so you're creating those conditions instead of waiting for them. Show up before the decision, not after. Most designers get pulled in once the direction is set and then try to push back. That almost never works. Find out when decisions actually get made on your team (roadmap reviews, planning, a PM's 1:1 with their lead) and get your thinking in front of people before that point. Bring a proposal, not a critique. "I'm not sure this is the right approach" puts people on the defensive. "Here's what I'd suggest instead, and here's why" gives them something to react to. It's the difference between being a blocker and being a partner. Build the relationship in the quiet weeks. Influence comes from trust and shared context far more than from your title. The time to grab coffee with your PM or sit in on a sales call is when nothing is on fire, so that when something is, they already know how you think. Pick one recurring meeting to practice in.You don't need to be strategic in every meeting. Choose one, like your weekly product sync, and commit to showing up with a clear point of view every single time. Consistency in one place builds the muscle faster than good intentions everywhere. Notice what worked. After a meeting where your input landed (or didn't), take two minutes to write down why. Over a few weeks you'll start seeing your own patterns, and that's what turns accidental influence into a skill you can repeat. Try this weekLook at your calendar for the next five days. Find one meeting where a decision is being made that affects your work. Before you walk in, write down the one thing you think should happen and the reason why, in two sentences. Then say it. Out loud, early in the conversation. That's it. Do that every week for a month and I promise you'll feel the difference.
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Biweekly strategies for product designers ready to move from execution to influence. Learn frameworks for stakeholder management, getting ideas approved, and advancing to senior roles.